Lines Matching refs:uniforms
689 void setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const;
763 void Program::setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const
767 for (int unifNdx = 0; unifNdx < (int)uniforms.size(); unifNdx++)
769 const VarSpec& spec = uniforms[unifNdx];
1456 program.setRandomUniforms(programContext.uniforms, programResources.shaderNameManglingSuffix, m_rnd);