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Lines Matching full:u_bias

1089 		"uniform ${PRECISION} float u_bias;\n"
1172 case PROGRAM_2D_FLOAT_BIAS: sampler = "sampler2D"; lookup = "texture(u_sampler, v_texCoord, u_bias)"; break;
1173 case PROGRAM_2D_INT_BIAS: sampler = "isampler2D"; lookup = "vec4(texture(u_sampler, v_texCoord, u_bias))"; break;
1174 case PROGRAM_2D_UINT_BIAS: sampler = "usampler2D"; lookup = "vec4(texture(u_sampler, v_texCoord, u_bias))"; break;
1175 case PROGRAM_2D_SHADOW_BIAS: sampler = "sampler2DShadow"; lookup = "vec4(texture(u_sampler, vec3(v_texCoord, u_ref), u_bias), 0.0, 0.0, 1.0)"; break;
1180 case PROGRAM_1D_FLOAT_BIAS: sampler = "sampler1D"; lookup = "texture(u_sampler, v_texCoord, u_bias)"; break;
1181 case PROGRAM_1D_INT_BIAS: sampler = "isampler1D"; lookup = "vec4(texture(u_sampler, v_texCoord, u_bias))"; break;
1182 case PROGRAM_1D_UINT_BIAS: sampler = "usampler1D"; lookup = "vec4(texture(u_sampler, v_texCoord, u_bias))"; break;
1183 u_bias), 0.0, 0.0, 1.0)"; break;
1188 case PROGRAM_CUBE_FLOAT_BIAS: sampler = "samplerCube"; lookup = "texture(u_sampler, v_texCoord, u_bias)"; break;
1189 case PROGRAM_CUBE_INT_BIAS: sampler = "isamplerCube"; lookup = "vec4(texture(u_sampler, v_texCoord, u_bias))"; break;
1190 case PROGRAM_CUBE_UINT_BIAS: sampler = "usamplerCube"; lookup = "vec4(texture(u_sampler, v_texCoord, u_bias))"; break;
1191 case PROGRAM_CUBE_SHADOW_BIAS: sampler = "samplerCubeShadow"; lookup = "vec4(texture(u_sampler, vec4(v_texCoord, u_ref), u_bias), 0.0, 0.0, 1.0)"; break;
1199 case PROGRAM_3D_FLOAT_BIAS: sampler = "sampler3D"; lookup = "texture(u_sampler, v_texCoord, u_bias)"; break;
1200 case PROGRAM_3D_INT_BIAS: sampler = "isampler3D"; lookup = "vec4(texture(u_sampler, v_texCoord, u_bias))"; break;
1201 case PROGRAM_3D_UINT_BIAS: sampler = "usampler3D"; lookup = "vec4(texture(u_sampler, v_texCoord, u_bias))"; break;
1224 case PROGRAM_2D_FLOAT_BIAS: lookup = "texture2D(u_sampler, v_texCoord, u_bias)"; break;
1226 case PROGRAM_CUBE_FLOAT_BIAS: lookup = "textureCube(u_sampler, v_texCoord, u_bias)"; break;
1431 gl.uniform1f(gl.getUniformLocation(prog, "u_bias"), params.bias);
1433 m_log << TestLog::Message << "u_bias = " << params.bias << TestLog::EndMessage;