Lines Matching refs:m_normalize
460 , m_normalize (false)
539 m_normalize = normalized;
569 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset));
586 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset));
604 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset);
621 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset);