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Lines Matching refs:fTileCount

1632 		uint32 fTileCount;
1648 , fTileCount (0)
1676 fTileCount = fTilesAcross * fTilesDown;
1678 fTileHash.Reset (fTileCount);
1764 for (uint32 tileIndex = 0; tileIndex < fTileCount; tileIndex++)