Lines Matching full:rowstep
929 int32 rowStep = buffer.fRowStep * buffer.fPixelSize;
932 int32 rowBlockStep = rowStep * blockRows;
962 d2 += rowStep;
2186 uint32 rowStep = 0;
2190 if (!SafeUint32Mult (planes, tileArea.W (), &rowStep) ||
2191 !SafeUint32Mult (rowStep, tileArea.H (), &sampleCount))
2243 if (!SafeUint32Mult (rowStep, buffer.fPixelSize, &rowSize) ||