Lines Matching full:argb
25 // Constants for ARGB
114 // Shuffle table for converting RGB24 to ARGB.
119 // Shuffle table for converting RAW to ARGB.
142 // Shuffle table for converting ARGB to RGB24.
147 // Shuffle table for converting ARGB to RAW.
735 // Convert 16 ARGB pixels (64 bytes) to 16 Y values.
772 // Convert 16 ARGB pixels (64 bytes) to 16 YJ values.
816 // Convert 32 ARGB pixels (128 bytes) to 32 Y values.
857 // Convert 32 ARGB pixels (128 bytes) to 32 Y values.
1648 // Store 8 ARGB values.
2121 // Store 16 ARGB values.
2135 // 16 UV values with 16 Y producing 16 ARGB (64 bytes).
2168 // 4 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
2201 // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
2234 // 8 UV values upsampled to 16 UV, mixed with 16 Y and 16 A producing 16 ARGB.
2315 // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
2345 // 8 VU values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
2376 // 8 YUY2 values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
2406 // 8 UYVY values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
2456 // Step 2: Weave into ARGB
2480 // 16 pixels of Y converted to 16 pixels of ARGB (64 bytes).
3874 // Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels
3924 // Constant for ARGB color to sepia tone
3937 // Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
3996 // Tranform 8 ARGB pixels (32 bytes) with color matrix.
4060 // Quantize 4 ARGB pixels (16 bytes).
4146 // Multiply 2 rows of ARGB pixels together, 4 pixels at a time.
4184 // Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
4223 // Add 2 rows of ARGB pixels together, 4 pixels at a time.
4251 // Add 2 rows of ARGB pixels together, 4 pixels at a time.
4279 // Subtract 2 rows of ARGB pixels, 4 pixels at a time.
4307 // Subtract 2 rows of ARGB pixels, 8 pixels at a time.
4441 // Adds Sobel X and Sobel Y and stores Sobel into ARGB.
4523 // Mixes Sobel X, Sobel Y and Sobel into ARGB.
4784 // Copy ARGB pixels from source image with slope to a row of destination.
5342 "vpmovzxbd " MEMACCESS(0) ",%%ymm0 \n" // 2 ARGB pixels
5370 // Tranform ARGB pixels with color table.