Lines Matching refs:Parent
129 // assumes that we only emit the LSDA when ending the parent function.
159 // Give catches and cleanups a name based off of their parent function and
242 // If this is a C++ catch funclet (or the parent function),
243 // emit a reference to the LSDA for the parent function.
250 // If this is the parent function in Win64 SEH, emit the LSDA immediately
712 // All funclets use the same parent frame offset currently.
827 // registration in order to recover the parent frame pointer. Now that we know
828 // we've code generated the parent, we can emit the label assignment that
900 State = FuncInfo.ClrEHUnwindMap[State].Parent;
910 Right = FuncInfo.ClrEHUnwindMap[Right].Parent;
915 Left = FuncInfo.ClrEHUnwindMap[Left].Parent;
920 Left = FuncInfo.ClrEHUnwindMap[Left].Parent;
921 Right = FuncInfo.ClrEHUnwindMap[Right].Parent;
957 assert(FuncInfo.ClrEHUnwindMap[State].Parent < State &&
1027 // Now the parent handler is current
1028 CurrentState = FuncInfo.ClrEHUnwindMap[CurrentState].Parent;
1041 EnteredState = FuncInfo.ClrEHUnwindMap[EnteredState].Parent) {