Lines Matching full:probability
1 ; Test the static branch probability heuristics for no-return functions.
12 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
18 ; CHECK: edge do.body -> do.body1 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
26 ; CHECK: edge do.body1 -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
27 ; CHECK: edge do.body1 -> do.end probability is 0x04000000 / 0x80000000 = 3.12%
34 ; CHECK: edge do.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
35 ; CHECK: edge do.end -> do.end5 probability is 0x04000000 / 0x80000000 = 3.12%
46 ; CHECK: edge entry -> for.body.lr.ph probability is 0x50000000 / 0x80000000 = 62.50%
47 ; CHECK: edge entry -> for.end6 probability is 0x30000000 / 0x80000000 = 37.50%
52 ; CHECK: edge for.body.lr.ph -> for.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
58 ; CHECK: edge for.body -> for.body3 probability is 0x50000000 / 0x80000000 = 62.50%
59 ; CHECK: edge for.body -> for.end probability is 0x30000000 / 0x80000000 = 37.50%
67 ; CHECK: edge for.body3 -> for.end probability is 0x04000000 / 0x80000000 = 3.12%
68 ; CHECK: edge for.body3 -> for.body3 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
75 ; CHECK: edge for.end -> for.end6 probability is 0x04000000 / 0x80000000 = 3.12%
76 ; CHECK: edge for.end -> for.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
86 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
94 ; CHECK: edge do.body -> do.body1 probability is 0x40000000 / 0x80000000 = 50.00%
95 ; CHECK: edge do.body -> if.end probability is 0x40000000 / 0x80000000 = 50.00%
103 ; CHECK: edge do.body1 -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
104 ; CHECK: edge do.body1 -> if.end probability is 0x04000000 / 0x80000000 = 3.12%
111 ; CHECK: edge if.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
112 ; CHECK: edge if.end -> do.end6 probability is 0x04000000 / 0x80000000 = 3.12%
122 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
130 ; CHECK: edge do.body -> return probability is 0x04000000 / 0x80000000 = 3.12%
131 ; CHECK: edge do.body -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
139 ; CHECK: edge do.body1 -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
140 ; CHECK: edge do.body1 -> do.end probability is 0x04000000 / 0x80000000 = 3.12%
147 ; CHECK: edge do.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
148 ; CHECK: edge do.end -> do.end6 probability is 0x04000000 / 0x80000000 = 3.12%
153 ; CHECK: edge do.end6 -> return probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
162 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
168 ; CHECK: edge do.body -> do.body1 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
175 ; CHECK: edge do.body1 -> return probability is 0x04000000 / 0x80000000 = 3.12%
176 ; CHECK: edge do.body1 -> if.end probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
183 ; CHECK: edge if.end -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
184 ; CHECK: edge if.end -> do.end probability is 0x04000000 / 0x80000000 = 3.12%
191 ; CHECK: edge do.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
192 ; CHECK: edge do.end -> do.end6 probability is 0x04000000 / 0x80000000 = 3.12%
197 ; CHECK: edge do.end6 -> return probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
206 ; CHECK: edge entry -> do.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
212 ; CHECK: edge do.body -> do.body1 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
220 ; CHECK: edge do.body1 -> return probability is 0x04000000 / 0x80000000 = 3.12%
221 ; CHECK: edge do.body1 -> do.cond probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
227 ; CHECK: edge do.cond -> do.body1 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
228 ; CHECK: edge do.cond -> do.end probability is 0x04000000 / 0x80000000 = 3.12%
235 ; CHECK: edge do.end -> do.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
236 ; CHECK: edge do.end -> do.end6 probability is 0x04000000 / 0x80000000 = 3.12%
241 ; CHECK: edge do.end6 -> return probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
251 ; CHECK: edge entry -> for.body.lr.ph probability is 0x50000000 / 0x80000000 = 62.50%
252 ; CHECK: edge entry -> for.end7 probability is 0x30000000 / 0x80000000 = 37.50%
257 ; CHECK: edge for.body.lr.ph -> for.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
264 ; CHECK: edge for.body -> for.inc5 probability is 0x40000000 / 0x80000000 = 50.00%
265 ; CHECK: edge for.body -> if.end probability is 0x40000000 / 0x80000000 = 50.00%
270 ; CHECK: edge if.end -> for.body4 probability is 0x50000000 / 0x80000000 = 62.50%
271 ; CHECK: edge if.end -> for.end probability is 0x30000000 / 0x80000000 = 37.50%
279 ; CHECK: edge for.body4 -> for.end probability is 0x04000000 / 0x80000000 = 3.12%
280 ; CHECK: edge for.body4 -> for.body4 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
285 ; CHECK: edge for.end -> for.inc5 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
291 ; CHECK: edge for.inc5 -> for.end7 probability is 0x04000000 / 0x80000000 = 3.12%
292 ; CHECK: edge for.inc5 -> for.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
303 ; CHECK: edge entry -> for.body.lr.ph probability is 0x50000000 / 0x80000000 = 62.50%
304 ; CHECK: edge entry -> for.end15 probability is 0x30000000 / 0x80000000 = 37.50%
311 ; CHECK: edge for.body.lr.ph -> for.body probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
317 ; CHECK: edge for.body -> for.body3 probability is 0x50000000 / 0x80000000 = 62.50%
318 ; CHECK: edge for.body -> for.end probability is 0x30000000 / 0x80000000 = 37.50%
325 ; CHECK: edge for.body3 -> for.inc probability is 0x40000000 / 0x80000000 = 50.00%
326 ; CHECK: edge for.body3 -> if.end probability is 0x40000000 / 0x80000000 = 50.00%
332 ; CHECK: edge if.end -> for.inc probability is 0x40000000 / 0x80000000 = 50.00%
333 ; CHECK: edge if.end -> if.end8 probability is 0x40000000 / 0x80000000 = 50.00%
339 ; CHECK: edge if.end8 -> for.inc probability is 0x40000000 / 0x80000000 = 50.00%
340 ; CHECK: edge if.end8 -> if.end12 probability is 0x40000000 / 0x80000000 = 50.00%
345 ; CHECK: edge if.end12 -> for.inc probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge]
351 ; CHECK: edge for.inc -> for.end probability is 0x04000000 / 0x80000000 = 3.12%
352 ; CHECK: edge for.inc -> for.body3 probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]
359 ; CHECK: edge for.end -> for.end15 probability is 0x04000000 / 0x80000000 = 3.12%
360 ; CHECK: edge for.end -> for.body probability is 0x7c000000 / 0x80000000 = 96.88% [HOT edge]