Lines Matching full:tmp1
6 %tmp1 = load <8 x i8>, <8 x i8>* %A
7 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
14 %tmp1 = load <4 x i16>, <4 x i16>* %A
15 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
22 %tmp1 = load <2 x i32>, <2 x i32>* %A
23 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> <i32 1, i32 0>
30 %tmp1 = load <2 x float>, <2 x float>* %A
31 %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> <i32 1, i32 0>
38 %tmp1 = load <16 x i8>, <16 x i8>* %A
39 %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
46 %tmp1 = load <8 x i16>, <8 x i16>* %A
47 %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
54 %tmp1 = load <4 x i32>, <4 x i32>* %A
55 %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
62 %tmp1 = load <4 x float>, <4 x float>* %A
63 %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
70 %tmp1 = load <8 x i8>, <8 x i8>* %A
71 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
78 %tmp1 = load <4 x i16>, <4 x i16>* %A
79 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
86 %tmp1 = load <16 x i8>, <16 x i8>* %A
87 %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12>
94 %tmp1 = load <8 x i16>, <8 x i16>* %A
95 %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
102 %tmp1 = load <8 x i8>, <8 x i8>* %A
103 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
110 %tmp1 = load <16 x i8>, <16 x i8>* %A
111 %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
120 %tmp1 = load <8 x i8>, <8 x i8>* %A
121 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 undef, i32 undef, i32 4, i32 3, i32 2, i32 1, i32 0>
128 %tmp1 = load <8 x i16>, <8 x i16>* %A
129 %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 undef, i32 0, i32 undef, i32 2, i32 5, i32 4, i32 7, i32 undef>
139 %tmp1 = load <4 x float>, <4 x float>* %v, align 16
140 %tmp2 = bitcast <4 x float> %tmp1 to <2 x double>