Home | History | Annotate | Download | only in ppc

Lines Matching full:ppc64

51  * do something similar to the PPC64 gambit described below.
252 /* Beyond this point, we are on PPC64, but don't have stub
450 /* On PPC64 and PPC32 secure, IRELATIVE relocations actually
511 /* On PPC64, look for stub symbols in symbol table. These are
595 /* On PPC64, we read from .plt, which contains 8 byte
731 /* PPC64. If we have stubs, we return a chain of breakpoint
837 /* On PPC64, we rewrite the slot value. */
887 /* Resolving on PPC64 consists of overwriting a doubleword in
1045 /* On PPC64, we rewrite .plt with PLT entry addresses. This
1165 /* On PPC64, stub PLT breakpoints are plain. */