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232 Vertex coordinates are transformed by the current modelview and
283 the modelview matrix or projection matrix.  Subsequent matrix
285 modelview and projection matrices are a modelview matrix stack and
293 a copy of the current matrix onto either the modelview matrix stack or
296 the modelview matrix stack or projection matrix stack, the pops the
385 like a vertex; it is transformed by the modelview matrix, the projection
2658 <td style="vertical-align: top;">Maximum size of the modelview
2702 <td style="vertical-align: top;">Current/top modelview matrix
2711 <td style="vertical-align: top;">Current size of the modelview