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Lines Matching full:r300

39     struct r300_context *r300,
84 fprintf(stderr, "r300 VP: cannot handle edgeflag output.\n");
90 if (r300->screen->caps.has_tcl) {
91 fprintf(stderr, "r300 VP: cannot handle clip vertex output.\n");
96 fprintf(stderr, "r300 VP: unknown vertex output semantic: %i.\n",
172 void r300_init_vs_outputs(struct r300_context *r300,
176 r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs);
180 struct r300_context* r300,
200 r300_init_vs_outputs(r300, shader);
201 r300_translate_vertex_shader(r300, shader);
204 void r300_translate_vertex_shader(struct r300_context *r300,
215 DBG_ON(r300, DBG_VP) ? compiler.Base.Debug |= RC_DBG_LOG : 0;
216 DBG_ON(r300, DBG_P_STAT) ? compiler.Base.Debug |= RC_DBG_STATS : 0;
219 compiler.Base.is_r500 = r300->screen->caps.is_r500;
220 compiler.Base.disable_optimizations = DBG_ON(r300, DBG_NO_OPT);
226 compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256;
229 DBG(r300, DBG_VP, "r300: Initial vertex program\n");
241 fprintf(stderr, "r300 VP: Cannot translate a shader. "
243 r300_dummy_vertex_shader(r300, vs);
260 fprintf(stderr, "r300 VP: Compiler error:\n%sUsing a dummy shader"
264 fprintf(stderr, "r300 VP: Cannot compile the dummy shader! "
270 r300_dummy_vertex_shader(r300, vs);