Lines Matching refs:height
47 VGint height;
99 VGint width, VGint height)
109 VGint y = (stfb->height - sy) - 1, yStep = -1;
122 height += sy;
124 y = (stfb->height - sy) - 1;
135 for (i = 0; i < height; i++) {
137 debug_printf("%d-%d == %d\n", sy, height, y);
157 data = malloc(sizeof(int) * stfb->width * stfb->height);
160 0, 0, stfb->width, stfb->height);
165 stfb->height);
167 for (i = 0; i < stfb->height; ++i) {
169 int rgba = data[i * stfb->height + j];
238 int x, int y, int width, int height,
254 height += y;
262 renderer_filter(ctx->renderer, x, y, width, height, 0, 0, 0, 0);
276 VGint width, VGint height)
291 x, y, width, height,
330 struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
338 mask->height = height;
353 pt.height0 = height;
384 VGint width, VGint height,
388 x, y, width, height, value);
394 VGint width, VGint height)
407 sy += height;
408 height = -height;
411 dx, dy, width, height,
412 sx, sy, width, height);
452 VGint width, height;
455 height = stfb->height;
457 temp_layer = mask_layer_create(width, height);
458 mask_layer_fill(temp_layer, 0, 0, width, height, 0.0f);
462 mask_using_layer(temp_layer, operation, 0, 0, width, height);
470 VGint width, VGint height)
473 x, y, width, height);
483 return layer->height;
492 VGint width, VGint height)
495 x, y, width, height);
498 void mask_fill(VGint x, VGint y, VGint width, VGint height,
506 x, y, width, height,
510 mask_resource_fill(view->texture, x, y, width, height, value);