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Lines Matching refs:height

130                       VGfloat width, VGfloat height)
148 if (width <= 0 || height <= 0) {
155 coords[3] = height;
166 VGfloat height,
191 if (width <= 0 || height <= 0) {
202 c[8] = height - arcHeight;
212 c[20] = -(height - arcHeight);
225 VGfloat height)
242 if (width <= 0 || height <= 0) {
248 coords[2] = width/2; coords[3] = height/2; coords[4] = 0;
251 coords[7] = width/2; coords[8] = height/2; coords[9] = 0;
261 VGfloat width, VGfloat height,
279 if (width <= 0 || height <= 0) {
290 coords[1] = y+sin(DEGREES_TO_RADIANS(startAngle))*height/2;
299 coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0;
301 coords[i+4] = y + sin(DEGREES_TO_RADIANS(angle))*height/2;
310 coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0;
312 coords[i+4] = y+sin(DEGREES_TO_RADIANS(last))*height/2;
322 coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0;
324 coords[i+4] = y + sin(DEGREES_TO_RADIANS(angle)) * height/2;
333 coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0;
335 coords[i+4] = y + sin(DEGREES_TO_RADIANS(last)) * height/2;