Lines Matching full:executable
48 * - Each shader executable must define a \c main function.
49 * - Each vertex shader executable must write to \c gl_Position.
50 * - Each fragment shader executable must write to either \c gl_FragData or
256 * Verify that a vertex shader executable meets all semantic requirements.
261 * \param shader Vertex shader executable to be verified
275 * executable must write a value into this variable. [...] The
279 * executable must write a value into this variable."
291 * the vertex shader executable does not write gl_Position."
333 * Verify that a fragment shader executable meets all semantic requirements
335 * \param shader Fragment shader executable to be verified
1388 * attributes is active in the executable program, or if no
2121 * the fragment shader executable must be written to
2122 * by the vertex shader executable; declaring