Lines Matching refs:texture_units
153 int texture_units = 1, vertex_program_attribs = 0;196 __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units);205 arrays->num_texture_units = texture_units;207 array_count += texture_units + vertex_program_attribs;233 for (i = 0; i < texture_units; i++) {244 i = 4 + texture_units;