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Lines Matching refs:texture_units

153    int texture_units = 1, vertex_program_attribs = 0;
196 __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units);
205 arrays->num_texture_units = texture_units;
207 array_count += texture_units + vertex_program_attribs;
233 for (i = 0; i < texture_units; i++) {
244 i = 4 + texture_units;