Lines Matching full:currenttexture
158 struct gl_texture_object *CurrentTexture[NUM_TEXTURE_TARGETS];695 _mesa_reference_texobj(&save->CurrentTexture[tgt],1019 if (ctx->Texture.Unit[0].CurrentTex[tgt] != save->CurrentTexture[tgt]) {1022 save->CurrentTexture[tgt]);1024 _mesa_reference_texobj(&save->CurrentTexture[tgt], NULL);