Lines Matching refs:symbols
547 current = p->shader->symbols->get_variable("gl_CurrentAttribFragMESA");
558 ir_variable *var = p->shader->symbols->get_variable("gl_Color");
589 var = p->shader->symbols->get_variable("gl_TextureEnvColor");
597 var = p->shader->symbols->get_variable("gl_Color");
927 ir_variable *tc_array = p->shader->symbols->get_variable("gl_TexCoord");
950 sampler_type = p->shader->symbols->get_type("sampler1DShadow");
952 sampler_type = p->shader->symbols->get_type("sampler1D");
957 sampler_type = p->shader->symbols->get_type("sampler1DArrayShadow");
959 sampler_type = p->shader->symbols->get_type("sampler1DArray");
964 sampler_type = p->shader->symbols->get_type("sampler2DShadow");
966 sampler_type = p->shader->symbols->get_type("sampler2D");
971 sampler_type = p->shader->symbols->get_type("sampler2DArrayShadow");
973 sampler_type = p->shader->symbols->get_type("sampler2DArray");
978 sampler_type = p->shader->symbols->get_type("sampler2DRectShadow");
980 sampler_type = p->shader->symbols->get_type("sampler2DRect");
985 sampler_type = p->shader->symbols->get_type("sampler3D");
990 sampler_type = p->shader->symbols->get_type("samplerCubeShadow");
992 sampler_type = p->shader->symbols->get_type("samplerCube");
997 sampler_type = p->shader->symbols->get_type("samplerExternalOES");
1100 rot_mat_0 = p->shader->symbols->get_variable("gl_BumpRotMatrix0MESA");
1101 rot_mat_1 = p->shader->symbols->get_variable("gl_BumpRotMatrix1MESA");
1103 ir_variable *tc_array = p->shader->symbols->get_variable("gl_TexCoord");
1161 oparams = p->shader->symbols->get_variable("gl_FogParamsOptimizedMESA");
1162 fogcoord = p->shader->symbols->get_variable("gl_FogFragCoord");
1163 params = p->shader->symbols->get_variable("gl_Fog");
1259 p->shader->symbols->get_variable("gl_SecondaryColor");
1276 ir_variable *frag_color = p->shader->symbols->get_variable("gl_FragColor");
1297 p.shader->symbols = state->symbols;
1326 state->symbols->add_function(main_f);
1329 new(p.mem_ctx) ir_function_signature(p.shader->symbols->get_type("void"));