Lines Matching full:texture
46 * Check if the given texture target is a legal texture object target
145 /* Set up all the texture object's gl_texture_images */
172 /* Do actual texture memory allocation */
175 /* Reset the texture images' info to zeros.
196 /* Only set this field for non-proxy texture objects */
203 * Clear all fields of texture object to zeros. Used for proxy texture tests.
238 * is a proxy texture.
328 "glTexStorage%uD(too many levels for max texture dimension)",
333 /* non-default texture object check */
337 "glTexStorage%uD(texture object 0)", dims);
429 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels,
438 _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels,
448 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,