Lines Matching defs:out
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
355 GLfloat *out = mat->inv;
452 MAT(out,0,0) = r0[4]; MAT(out,0,1) = r0[5],
453 MAT(out,0,2) = r0[6]; MAT(out,0,3) = r0[7],
454 MAT(out,1,0) = r1[4]; MAT(out,1,1) = r1[5],
455 MAT(out,1,2) = r1[6]; MAT(out,1,3) = r1[7],
456 MAT(out,2,0) = r2[4]; MAT(out,2,1) = r2[5],
457 MAT(out,2,2) = r2[6]; MAT(out,2,3) = r2[7],
458 MAT(out,3,0) = r3[4]; MAT(out,3,1) = r3[5],
459 MAT(out,3,2) = r3[6]; MAT(out,3,3) = r3[7];
483 GLfloat *out = mat->inv;
515 MAT(out,0,0) = ( (MAT(in,1,1)*MAT(in,2,2) - MAT(in,2,1)*MAT(in,1,2) )*det);
516 MAT(out,0,1) = (- (MAT(in,0,1)*MAT(in,2,2) - MAT(in,2,1)*MAT(in,0,2) )*det);
517 MAT(out,0,2) = ( (MAT(in,0,1)*MAT(in,1,2) - MAT(in,1,1)*MAT(in,0,2) )*det);
518 MAT(out,1,0) = (- (MAT(in,1,0)*MAT(in,2,2) - MAT(in,2,0)*MAT(in,1,2) )*det);
519 MAT(out,1,1) = ( (MAT(in,0,0)*MAT(in,2,2) - MAT(in,2,0)*MAT(in,0,2) )*det);
520 MAT(out,1,2) = (- (MAT(in,0,0)*MAT(in,1,2) - MAT(in,1,0)*MAT(in,0,2) )*det);
521 MAT(out,2,0) = ( (MAT(in,1,0)*MAT(in,2,1) - MAT(in,2,0)*MAT(in,1,1) )*det);
522 MAT(out
523 MAT(out,2,2) = ( (MAT(in,0,0)*MAT(in,1,1) - MAT(in,1,0)*MAT(in,0,1) )*det);
526 MAT(out,0,3) = - (MAT(in,0,3) * MAT(out,0,0) +
527 MAT(in,1,3) * MAT(out,0,1) +
528 MAT(in,2,3) * MAT(out,0,2) );
529 MAT(out,1,3) = - (MAT(in,0,3) * MAT(out,1,0) +
530 MAT(in,1,3) * MAT(out,1,1) +
531 MAT(in,2,3) * MAT(out,1,2) );
532 MAT(out,2,3) = - (MAT(in,0,3) * MAT(out,2,0) +
533 MAT(in,1,3) * MAT(out,2,1) +
534 MAT(in,2,3) * MAT(out,2,2) );
555 GLfloat *out = mat->inv;
572 MAT(out,0,0) = scale * MAT(in,0,0);
573 MAT(out,1,0) = scale * MAT(in,0,1);
574 MAT(out,2,0) = scale * MAT(in,0,2);
575 MAT(out,0,1) = scale * MAT(in,1,0);
576 MAT(out,1,1) = scale * MAT(in,1,1);
577 MAT(out,2,1) = scale * MAT(in,1,2);
578 MAT(out,0,2) = scale * MAT(in,2,0);
579 MAT(out,1,2) = scale * MAT(in,2,1);
580 MAT(out,2,2) = scale * MAT(in,2,2);
584 MAT(out,0,0) = MAT(in,0,0);
585 MAT(out,1,0) = MAT(in,0,1);
586 MAT(out,2,0) = MAT(in,0,2);
587 MAT(out,0,1) = MAT(in,1,0);
588 MAT(out,1,1) = MAT(in,1,1);
589 MAT(out,2,1) = MAT(in,1,2);
590 MAT(out,0,2) = MAT(in,2,0);
591 MAT(out,1,2) = MAT(in,2,1);
592 MAT(out,2,2) = MAT(in,2,2);
596 memcpy( out, Identity, sizeof(Identity) );
597 MAT(out,0,3) = - MAT(in,0,3);
598 MAT(out,1,3) = - MAT(in,1,3);
599 MAT(out,2,3) = - MAT(in,2,3);
605 MAT(out,0,3) = - (MAT(in,0,3) * MAT(out,0,0) +
606 MAT(in,1,3) * MAT(out,0,1) +
607 MAT(in,2,3) * MAT(out,0,2) );
608 MAT(out,1,3) = - (MAT(in,0,3) * MAT(out,1,0) +
609 MAT(in,1,3) * MAT(out,1,1) +
610 MAT(in,2,3) * MAT(out,1,2) );
611 MAT(out,2,3) = - (MAT(in,0,3) * MAT(out,2,0) +
612 MAT(in,1,3) * MAT(out,2,1) +
613 MAT(in,2,3) * MAT(out,2,2) );
616 MAT(out,0,3) = MAT(out,1,3) = MAT(out,2,3) = 0.0;
651 GLfloat *out = mat->inv;
656 memcpy( out, Identity, 16 * sizeof(GLfloat) );
657 MAT(out,0,0) = 1.0F / MAT(in,0,0);
658 MAT(out,1,1) = 1.0F / MAT(in,1,1);
659 MAT(out,2,2) = 1.0F / MAT(in,2,2);
662 MAT(out,0,3) = - (MAT(in,0,3) * MAT(out,0,0));
663 MAT(out,1,3) = - (MAT(in,1,3) * MAT(out,1,1));
664 MAT(out,2,3) = - (MAT(in,2,3) * MAT(out,2,2));
684 GLfloat *out = mat->inv;
689 memcpy( out, Identity, 16 * sizeof(GLfloat) );
690 MAT(out,0,0) = 1.0F / MAT(in,0,0);
691 MAT(out,1,1) = 1.0F / MAT(in,1,1);
694 MAT(out,0,3) = - (MAT(in,0,3) * MAT(out,0,0));
695 MAT(out,1,3) = - (MAT(in,1,3) * MAT(out,1,1));
706 GLfloat *out = mat->inv;
711 memcpy( out, Identity, 16 * sizeof(GLfloat) );
713 MAT(out,0,0) = 1.0F / MAT(in,0,0);
714 MAT(out,1,1) = 1.0F / MAT(in,1,1);
716 MAT(out,0,3) = MAT(in,0,2);
717 MAT(out,1,3) = MAT(in,1,2);
719 MAT(out,2,2) = 0;
720 MAT(out,2,3) = -1;
722 MAT(out,3,2) = 1.0F / MAT(in,2,3);
723 MAT(out,3,3) = MAT(in,2,2) * MAT(out,3,2);