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Lines Matching full:att

32 wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
37 ASSERT(att->Type == GL_TEXTURE);
38 ASSERT(att->Renderbuffer == NULL);
53 _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
62 update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
64 struct gl_renderbuffer *rb = att->Renderbuffer;
72 swImage = swrast_texture_image(_mesa_get_attachment_teximage(att));
77 if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) {
81 zOffset = att->Zoffset;
95 if (att->Texture->Target == GL_TEXTURE_3D ||
96 att->Texture->Target == GL_TEXTURE_2D_ARRAY_EXT) {
116 * att->Texture->Image[att->CubeMapFace][att->TextureLevel];
120 * \param att the fb attachment point of the texture
127 struct gl_renderbuffer_attachment *att)
131 if (!att->Renderbuffer) {
132 wrap_texture(ctx, att);
134 update_wrapper(ctx, att);
140 struct gl_renderbuffer_attachment *att)
147 (void) att;