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Lines Matching defs:d0

245     Vec3<T> d0  = planeNormX[0] * center.x
251 if (d0.x >= 0 || d0.y >= 0 || d0.z >= 0)
279 Vec3<T> d0 = planeNormX[0] * center.x
285 if (d0.x >= 0 || d0.y >= 0 || d0.z >= 0)
313 Vec3<T> d0 = planeNormX[0] * center.x
321 if (d0.x >= 0 || d0.y >= 0 || d0.z >= 0)
351 Vec3<T> d0 = planeNormX[0] * center.x
359 if (d0.x >= 0 || d0.y >= 0 || d0.z >= 0)
385 Vec3<T> d0 = (planeNormX[0] * vec.x)
390 if (d0.x >= 0 || d0.y >= 0 || d0.z >= 0)