Lines Matching refs:Ncv32u
115 NCVMemStackAllocator gpuCounter(static_cast<Ncv32u>(textureAlignment));
172 NCVMatrixReuse<Ncv32f> frame0Mat(frame0MemSeg, static_cast<Ncv32u>(textureAlignment), frame0.cols, frame0.rows, static_cast<Ncv32u>(frame0.step));
173 NCVMatrixReuse<Ncv32f> frame1Mat(frame1MemSeg, static_cast<Ncv32u>(textureAlignment), frame1.cols, frame1.rows, static_cast<Ncv32u>(frame1.step));
174 NCVMatrixReuse<Ncv32f> uMat(uMemSeg, static_cast<Ncv32u>(textureAlignment), u.cols, u.rows, static_cast<Ncv32u>(u.step));
175 NCVMatrixReuse<Ncv32f> vMat(vMemSeg, static_cast<Ncv32u>(textureAlignment), v.cols, v.rows, static_cast<Ncv32u>(v.step));
180 NCVMemStackAllocator gpuAllocator(NCVMemoryTypeDevice, bufSize, static_cast<Ncv32u>(textureAlignment), buf.ptr());