Lines Matching full:saturation
113 saturation(_saturation),
147 mapLuminance(img, img, gray_img, map, saturation);
156 float getSaturation() const { return saturation; }
157 void setSaturation(float val) { saturation = val; }
167 << "saturation" << saturation;
176 saturation = fn["saturation"];
181 float gamma, saturation, bias;
184 Ptr<TonemapDrago> createTonemapDrago(float gamma, float saturation, float bias)
186 return makePtr<TonemapDragoImpl>(gamma, saturation, bias);
196 saturation(_saturation),
224 mapLuminance(img, img, gray_img, map_img, saturation);
231 float getSaturation() const { return saturation; }
232 void setSaturation(float val) { saturation = val; }
250 << "saturation" << saturation;
261 saturation = fn["saturation"];
266 float gamma, contrast, saturation, sigma_color, sigma_space;
269 Ptr<TonemapDurand> createTonemapDurand(float gamma, float contrast, float saturation, float sigma_color, float sigma_space)
271 return makePtr<TonemapDurandImpl>(gamma, contrast, saturation, sigma_color, sigma_space);
376 saturation(_saturation)
432 mapLuminance(img, img, gray_img, x, saturation);
444 float getSaturation() const { return saturation; }
445 void setSaturation(float val) { saturation = val; }
452 << "saturation" << saturation;
461 saturation = fn["saturation"];
466 float gamma, scale, saturation;
532 Ptr<TonemapMantiuk> createTonemapMantiuk(float gamma, float scale, float saturation)
534 return makePtr<TonemapMantiukImpl>(gamma, scale, saturation);