Lines Matching full:uniform
135 Mat translationGround = (Mat_<float>(2,3) << 1, 0, (rng.uniform(10.f, 20.f)),
136 0, 1, (rng.uniform(10.f, 20.f)));
208 double angle = CV_PI/30 + CV_PI*rng.uniform((double)-2.f, (double)2.f)/180;
210 Mat euclideanGround = (Mat_<float>(2,3) << cos(angle), -sin(angle), (rng.uniform(10.f, 20.f)),
211 sin(angle), cos(angle), (rng.uniform(10.f, 20.f)));
283 Mat affineGround = (Mat_<float>(2,3) << (1-rng.uniform(-0.05f, 0.05f)),
284 (rng.uniform(-0.03f, 0.03f)), (rng.uniform(10.f, 20.f)),
285 (rng.uniform(-0.03f, 0.03f)), (1-rng.uniform(-0.05f, 0.05f)),
286 (rng.uniform(10.f, 20.f)));
358 Mat homoGround = (Mat_<float>(3,3) << (1-rng.uniform(-0.05f, 0.05f)),
359 (rng.uniform(-0.03f, 0.03f)), (rng.uniform(10.f, 20.f)),
360 (rng.uniform(-0.03f, 0.03f)), (1-rng.uniform(-0.05f, 0.05f)),(rng.uniform(10.f, 20.f)),
361 (rng.uniform(0.0001f, 0.0003f)), (rng.uniform(0.0001f, 0.0003f)), 1.f);
435 Mat translationGround = (Mat_<float>(2,3) << 1, 0, (rng.uniform(10.f, 20.f)),
436 0, 1, (rng.uniform(10.f, 20.f)));