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Lines Matching full:const

34     SkLua(const char termCode[] = NULL);    // creates a new L, will close it
38 lua_State* get() const { return fL; }
39 lua_State* operator*() const { return fL; }
40 lua_State* operator->() const { return fL; }
42 bool runCode(const char code[]);
43 bool runCode(const void* code, size_t size);
45 void pushBool(bool, const char tableKey[] = NULL);
46 void pushString(const char[], const char tableKey[] = NULL);
47 void pushString(const char[], size_t len, const char tableKey[] = NULL);
48 void pushString(const SkString&, const char tableKey[] = NULL);
49 void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL);
50 void pushArrayPoint(const SkPoint[], int count, const char key[] = NULL);
51 void pushArrayScalar(const SkScalar[], int count, const char key[] = NULL);
52 void pushColor(SkColor, const char tableKey[] = NULL);
53 void pushU32(uint32_t, const char tableKey[] = NULL);
54 void pushScalar(SkScalar, const char tableKey[] = NULL);
55 void pushRect(const SkRect&, const char tableKey[] = NULL);
56 void pushRRect(const SkRRect&, const char tableKey[] = NULL);
57 void pushDash(const SkPathEffect::DashInfo&, const char tableKey[] = NULL);
58 void pushMatrix(const SkMatrix&, const char tableKey[] = NULL);
59 void pushPaint(const SkPaint&, const char tableKey[] = NULL);
60 void pushPath(const SkPath&, const char tableKey[] = NULL);
61 void pushCanvas(SkCanvas*, const char tableKey[] = NULL);
62 void pushClipStack(const SkClipStack&, const char tableKey[] = NULL);
63 void pushClipStackElement(const SkClipStack::Element& element, const char tableKey[] = NULL);
64 void pushTextBlob(const SkTextBlob*, const char tableKey[] = NULL);