Lines Matching full:shader
75 SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader,
81 if (!shader.computeTotalInverse(rec, &totalInverse)) {
94 return new (storage) BitmapProcShaderContext(shader, rec, state);
107 SkBitmapProcShader::BitmapProcShaderContext::BitmapProcShaderContext(const SkShader& shader,
110 : INHERITED(shader, rec)
243 SkShader* shader;
247 shader = new SkEmptyShader;
249 shader = allocator->createT<SkEmptyShader>();
253 shader = new SkColorShader(color);
255 shader = allocator->createT<SkColorShader>(color);
259 shader = new SkBitmapProcShader(src, tmx, tmy, localMatrix);
261 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix);
264 return shader;