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25     static SkShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix*,
26 const SkRect*);
28 size_t contextSize(const ContextRec&) const override;
34 const GrFragmentProcessor* asFragmentProcessor(GrContext*,
35 const SkMatrix& viewM,
36 const SkMatrix*,
37 SkFilterQuality) const override;
42 void flatten(SkWriteBuffer&) const override;
43 Context* onCreateContext(const ContextRec&, void* storage) const override;
46 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*);
48 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix, const int maxTextureSize = 0) const;
50 SkAutoTUnref<const SkPicture> fPicture;
56 static Context* Create(void* storage, const SkPictureShader&, const ContextRec&,
61 uint32_t getFlags() const override;
67 PictureShaderContext(const SkPictureShader&, const ContextRec&, SkShader* bitmapShader);