Lines Matching full:octaves
275 , fNumOctaves(numOctaves > 255 ? 255 : numOctaves/*[0,255] octaves allowed*/)
290 int octaves = buffer.readInt();
298 return SkPerlinNoiseShader::CreateFractalNoise(freqX, freqY, octaves, seed, &tileSize);
300 return SkPerlinNoiseShader::CreateTubulence(freqX, freqY, octaves, seed, &tileSize);
793 // Loop over all octaves
828 fragBuilder->codeAppend("\n\t\t}"); // end of the for loop on octaves
968 str->append(") number of octaves: ");