Lines Matching full:standard
21 fStandard = ctxInfo.standard();
67 GrGLStandard standard = ctxInfo.standard();
74 if (kGLES_GrGLStandard == standard) {
78 SkASSERT(kGL_GrGLStandard == standard);
91 if (kGL_GrGLStandard == standard) {
106 fTextureUsageSupport = (kGLES_GrGLStandard == standard) &&
109 if (kGL_GrGLStandard == standard) {
121 if (kGL_GrGLStandard == standard) {
132 if (kGL_GrGLStandard == standard) {
140 fImagingSupport = kGL_GrGLStandard == standard &&
157 ((kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) ||
158 (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) ||
171 if (kGL_GrGLStandard == standard) {
180 if (kGL_GrGLStandard == standard) {
186 if (kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) {
192 if (kGL_GrGLStandard == standard) {
199 if (kGL_GrGLStandard == standard) {
205 if (kGL_GrGLStandard == standard) {
231 if (kGL_GrGLStandard == standard) {
245 if (kGL_GrGLStandard == standard) {
281 if (kGL_GrGLStandard == standard) {
337 if (kGL_GrGLStandard == standard) {
351 if (kGL_GrGLStandard == standard) {
375 if (kGL_GrGLStandard == standard) {
400 if (kGL_GrGLStandard == standard) {
479 if (kGL_GrGLStandard == standard) {
492 if (kGL_GrGLStandard == standard) {
506 if (kGL_GrGLStandard == standard) {
524 if (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3, 0) &&
542 const char* get_glsl_version_decl_string(GrGLStandard standard, GrGLSLGeneration generation,
546 if (kGLES_GrGLStandard == standard) {
551 SkASSERT(kGL_GrGLStandard == standard);
555 SkASSERT(kGL_GrGLStandard == standard);
558 SkASSERT(kGL_GrGLStandard == standard);
561 SkASSERT(kGL_GrGLStandard == standard);
568 if (kGLES_GrGLStandard == standard) {
571 SkASSERT(kGL_GrGLStandard == standard);
579 SkASSERT(kGL_GrGLStandard == standard);
586 SkASSERT(kGLES_GrGLStandard == standard);
589 SkASSERT(kGLES_GrGLStandard == standard);
596 GrGLStandard standard = ctxInfo.standard();
605 if (kGLES_GrGLStandard == standard) {
631 if (kGL_GrGLStandard == standard) {
638 if (kGL_GrGLStandard == standard) {
649 if (kGL_GrGLStandard == standard) {
675 glslCaps->fVersionDeclString = get_glsl_version_decl_string(standard, glslCaps->fGLSLGeneration,
678 if (kGLES_GrGLStandard == standard && k110_GrGLSLGeneration == glslCaps->fGLSLGeneration) {
686 kGLES_GrGLStandard != standard &&
692 if (kGLES_GrGLStandard == standard) {
724 if (kGL_GrGLStandard == ctxInfo.standard()) {
819 if (kGL_GrGLStandard != ctxInfo.standard()) {
930 if (kGL_GrGLStandard == ctxInfo.standard()) {
1100 if (kGLES_GrGLStandard == ctxInfo.standard() || ctxInfo.version() >= GR_GL_VER(4, 1) ||
1306 GrGLStandard standard = ctxInfo.standard();
1323 if (kGL_GrGLStandard == standard) {
1338 if (kGL_GrGLStandard == standard) {
1373 if (kGL_GrGLStandard == standard) {
1417 if (kGL_GrGLStandard == standard) {
1433 if (kGL_GrGLStandard == standard) {
1467 // [half] floating point textures became part of the standard in ES3.1 / OGL 3.0.
1471 uint32_t fpRenderFlags = (kGL_GrGLStandard == standard) ?
1474 if (kGL_GrGLStandard == standard) {
1505 if (kGL_GrGLStandard == standard /* || version >= GR_GL_VER(3,2) ||
1525 if (kGL_GrGLStandard == ctxInfo.standard() || ctxInfo.version() >= GR_GL_VER(3, 0)) {
1535 if (kGL_GrGLStandard == standard || version >= GR_GL_VER(3,2) ||
1546 if (kGL_GrGLStandard == ctxInfo.standard() || ctxInfo.version() >= GR_GL_VER(3, 0)) {
1555 if (kGL_GrGLStandard == standard || version >= GR_GL_VER(3,2) ||
1564 // glCompressedTexImage2D is available on all OpenGL ES devices. It is available on standard
1604 } else if ((kGL_GrGLStandard == standard && version >= GR_GL_VER(3, 0)) ||
1630 if (kGL_GrGLStandard == standard) {
1652 if (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) {
1675 bool useSizedTexFormats = (kGL_GrGLStandard == ctxInfo.standard() ||
1679 bool useSizedRbFormats = kGLES_GrGLStandard == ctxInfo.standard();
1697 if (ctxInfo.standard() == kGLES_GrGLStandard && ctxInfo.version() == GR_GL_VER(2,0)) {