Lines Matching full:textures
130 // and GL_RG on FBO textures.
406 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
410 // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP
411 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently,
424 // Our render targets are always created with textures as the color
464 // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3.
1216 // When GL_RED is supported as a texture format, our alpha-only textures are stored using
1257 but are not required to be supported as renderable textures/renderbuffer.
1371 // We only enable srgb support if both textures and FBOs support srgb.
1465 // NOTE: We disallow floating point textures on ES devices if linear filtering modes are not
1467 // [half] floating point textures became part of the standard in ES3.1 / OGL 3.0.
1651 // decompressing the textures in the driver, and is generally slower.