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Lines Matching refs:info0

386         const SkLayerInfo::BlockInfo& info0 = gpuData->block(0);
401 REPORTER_ASSERT(reporter, nullptr == info0.fPicture);
402 REPORTER_ASSERT(reporter, kWidth == info0.fBounds.width() &&
403 kHeight == info0.fBounds.height());
404 REPORTER_ASSERT(reporter, info0.fLocalMat.isIdentity());
405 REPORTER_ASSERT(reporter, info0.fPreMat.isIdentity());
406 REPORTER_ASSERT(reporter, 0 == info0.fBounds.fLeft && 0 == info0.fBounds.fTop);
407 REPORTER_ASSERT(reporter, nullptr != info0.fPaint);
408 REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayers);