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Lines Matching refs:info3

391         const SkLayerInfo::BlockInfo& info3 = gpuData->block(3);
431 REPORTER_ASSERT(reporter, nullptr == info3.fPicture);
432 REPORTER_ASSERT(reporter, kWidth == info3.fBounds.width() &&
433 kHeight == info3.fBounds.height());
434 REPORTER_ASSERT(reporter, info3.fLocalMat.isIdentity());
435 REPORTER_ASSERT(reporter, info3.fPreMat.isIdentity());
436 REPORTER_ASSERT(reporter, 0 == info3.fBounds.fLeft && 0 == info3.fBounds.fTop);
437 REPORTER_ASSERT(reporter, info3.fPaint);
438 REPORTER_ASSERT(reporter, !info3.fIsNested && !info3.fHasNestedLayers);