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Lines Matching refs:Production

44 // A production represents an incomplete decoded tree in the LR decoder.
45 struct Production {
81 int stack_depth; // production stack depth.
178 ZoneVector<Production> stack_;
259 Production p = {tree, 0};
273 Production* p = &stack_.back();
360 blocks_.back().stack_depth = -1; // no production for inner block.
647 void Reduce(Production* p) {
1032 void ReduceBreakToExprBlock(Production* p, Block* block) {
1037 // Merge the value into the production for the block.
1038 Production* bp = &stack_[block->stack_depth];
1043 void MergeIntoProduction(Production* p, SsaEnv* target, Tree* expr) {
1068 void ReduceLoadMem(Production* p, LocalType type, MachineType mem_type) {
1080 void ReduceStoreMem(Production* p, LocalType type, MachineType mem_type) {
1097 void TypeCheckLast(Production* p, LocalType expected) {
1390 Production* p = &stack_[depth];