Lines Matching full:game_queue_family
239 int game_queue_family = -1, present_queue_family = -1;
245 if (game_queue_family < 0 &&
247 game_queue_family = i;
253 if (game_queue_family >= 0 && present_queue_family >= 0)
257 if (game_queue_family >= 0 && present_queue_family >= 0) {
259 ctx_.game_queue_family = game_queue_family;
274 vk::GetDeviceQueue(ctx_.dev, ctx_.game_queue_family, 0, &ctx_.game_queue);
313 queue_info[0].queueFamilyIndex = ctx_.game_queue_family;
317 if (ctx_.game_queue_family != ctx_.present_queue_family) {
475 std::vector<uint32_t> queue_families(1, ctx_.game_queue_family);
476 if (ctx_.game_queue_family != ctx_.present_queue_family) {