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54 	/// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X.
60 /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.
66 /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.
72 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).
79 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).
86 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).
93 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).
100 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).
107 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).
114 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
122 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
130 /// Creates a 2D 2 * 2 rotation matrix from an euler angle.
135 /// Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.
140 /// Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z).
145 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).