Lines Matching full:stride_y
299 int stride_y = frame->GetYPitch();
305 frame->GetYPlane()[stride_y * y + x] = quad1[y1_pos];
307 frame->GetYPlane()[stride_y * y + x + 1] = quad1[y2_pos];
343 int stride_y = frame->GetYPitch();
358 frame->GetYPlane()[stride_y * y + x] = yuv[0][0];
360 frame->GetYPlane()[stride_y * y + x + 1] = yuv[1][0];
363 frame->GetYPlane()[stride_y * (y + 1) + x] = yuv[2][0];
365 frame->GetYPlane()[stride_y * (y + 1) + x + 1] = yuv[3][0];