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Lines Matching full:effect

303                                             // effect
310 // get effect chain corresponding to session Id.
314 // add an effect chain to the chain list (mEffectChains)
316 // remove an effect chain from the chain list (mEffectChains)
318 // lock all effect chains Mutexes. Must be called before releasing the
323 // unlock effect chains after process
327 // set audio mode to all effect chains
329 // get effect module with corresponding ID on specified audio session
332 // add and effect module. Also creates the effect chain is none exists for
334 status_t addEffect_l(const sp< EffectModule>& effect);
335 // remove and effect module. Also removes the effect chain is this was the last
336 // effect
337 void removeEffect_l(const sp< EffectModule>& effect);
338 // detach all tracks connected to an auxiliary effect
355 // suspend or restore effect according to the type of effect passed. a NULL
360 // check if some effects must be suspended/restored when an effect is enabled
362 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
366 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
394 // entry describing an effect being suspended in mSuspendedSessions keyed vector
400 effect_uuid_t mType; // effect type UUID
413 // updated mSuspendedSessions when an effect suspended or restored
417 // check if some effects must be suspended when an effect chain is added