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16 <p>Users are used to tapping icons to launch apps. Android Wear is different. A typical Wear app adds a card to the stream at a contextually relevant moment. It might have a button that opens a full screen view for a fast micro interaction, but it just as well might not.
23 <li><strong>Contextual card in the stream</strong>:
29 card that appears when you begin running, are generated locally on the wearable and appear at
30 contextually relevant moments. You can do more with this kind of card than with a notification
40 extend beyond the basic card/stream metaphor, such as to present a graph or map.</li>
76 <p>The easiest way to do this is to use standard templates for Android notifications. But you can also make your own layout from scratch with an <a href="{@docRoot}guide/components/activities.html">activity</a> inside a card. If you decide to do this, we strongly recommend you take a look at the <a href="{@docRoot}design/wear/style.html">Style</a> guide to make sure you stay consistent with the rest of the device. </p>
109 <p>For actions on each card, use the <a href="{@docRoot}design/wear/patterns.html#Actions">Action cards pattern</a>.</p>
121 <li>Show the most popular card at the top </li>
128 <p>Your app should dismiss the 2D picker when the user makes a selection. Users should also be able to exit by swiping the first card down, or swiping left to right on a left-most card.</p>
132 <h2 id="Custom">Breaking out of the card (with custom layouts)</h2>
141 <p>There are some things you can?t do on a card. Swiping in many directions on a map or controlling a game with a joystick are a couple examples. In those cases it might be good idea to <em>momentarily</em> go full screen.</p>
148 <li>Your contextual card enters the stream.
149 <li>The user taps the card action.
155 <p>We highly recommend going full screen only when you can?t do what you want on a card, and quickly exit back to the stream the moment the user is done with the micro interaction. This will make your app will feel like an integrated part of the system. Android Wear itself uses full screen for voice replies and the stopwatch.</p>
159 <p>Your full screen design shouldn?t look too much like the card stream as it could confuse users. If you do need a card-like UI, the <a