Lines Matching full:compressed
102 * asset is compressed).
146 * Create the asset from a named, compressed file on disk (e.g. ".gz").
162 * Create from compressed data. "fd" should be seeked to the start of
163 * the compressed data. This could be inside a gzip file or part of a
168 * This may not verify the validity of the compressed data until first
184 * Create the asset from a memory-mapped file segment with compressed
269 * An asset based on compressed data in a file.
304 off64_t mStart; // offset to start of compressed data
305 off64_t mCompressedLen; // length of the compressed data
312 class StreamingZipInflater* mZipInflater; // for streaming large compressed assets