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Lines Matching full:rendernode

23 #include <RenderNode.h>
157 static sp<RenderNode> createNode(int left, int top, int right, int bottom,
165 sp<RenderNode> node = new RenderNode();
177 static void recordNode(RenderNode& node,
186 * Forces a sync of a tree of RenderNode, such that every descendant will have its staging
192 static void syncHierarchyPropertiesAndDisplayList(sp<RenderNode>& node) {
196 static sp<RenderNode>& getSyncedNode(sp<RenderNode>& node) {
239 static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) {
245 syncHierarchyPropertiesAndDisplayListImpl(childOp->renderNode);