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285     std::vector<sp<RenderNode>> nodes;
290 nodes.push_back(TestUtils::createNode(100, 100, 700, 500, // 600x400
297 nodes.push_back(TestUtils::createNode(0, 0, 800, 600,
303 nodes.push_back(TestUtils::createNode(0, 0, 800, 600,
308 for (auto& node : nodes) {
314 frameBuilder.deferRenderNodeScene(nodes, contentDrawBounds);
1546 * Construct a tree of nodes, where the root (A) has a receiver background (B), and a child (C)