Home | History | Annotate | Download | only in process

Lines Matching full:symboltable

20 #include "process/SymbolTable.h"
28 void SymbolTable::appendSource(std::unique_ptr<ISymbolSource> source) {
34 void SymbolTable::prependSource(std::unique_ptr<ISymbolSource> source) {
41 const SymbolTable::Symbol* SymbolTable::findByName(const ResourceName& name) {
65 const SymbolTable::Symbol* SymbolTable::findById(ResourceId id) {
84 const SymbolTable::Symbol* SymbolTable::findByReference(const Reference& ref) {
92 const SymbolTable::Symbol* symbol = nullptr;
103 std::unique_ptr<SymbolTable::Symbol> ResourceTableSymbolSource::findByName(
116 std::unique_ptr<SymbolTable::Symbol> symbol = util::make_unique<SymbolTable::Symbol>();
143 static std::unique_ptr<SymbolTable::Symbol> lookupAttributeInTable(const android::ResTable& table,
154 std::unique_ptr<SymbolTable::Symbol> s = util::make_unique<SymbolTable::Symbol>();
208 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findByName(
221 std::unique_ptr<SymbolTable::Symbol> s;
225 s = util::make_unique<SymbolTable::Symbol>();
274 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findById(ResourceId id) {
284 std::unique_ptr<SymbolTable::Symbol> s;
288 s = util::make_unique<SymbolTable::Symbol>();
299 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findByReference(