Lines Matching refs:mCurrentTexture
169 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
197 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
291 int buf = mCurrentTexture;
319 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
438 if (slot != mCurrentTexture) {
452 mCurrentTexture, mCurrentTextureImage != NULL ?
462 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
465 mCurrentTexture, mCurrentTextureImage->graphicBuffer(),
466 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence);
474 pendingRelease->currentTexture = mCurrentTexture;
478 pendingRelease->fence = mEglSlots[mCurrentTexture].mEglFence;
484 mCurrentTexture = slot;
510 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT &&
520 mEglDisplay, mCurrentTexture);
536 mEglDisplay, mCurrentTexture);
582 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
583 status_t err = addReleaseFence(mCurrentTexture,
693 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
711 status_t err = addReleaseFenceLocked(mCurrentTexture,
719 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence;
747 mEglSlots[mCurrentTexture].mEglFence = fence;
1051 if (slotIndex == mCurrentTexture) {
1052 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
1124 "%smTexName=%d mCurrentTexture=%d\n"
1126 prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,