Lines Matching refs:GraphicBuffer
25 #include <ui/GraphicBuffer.h>
47 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
63 sp<GraphicBuffer> graphicBuffer;
66 graphicBuffer = new GraphicBuffer();
67 result = reply.read(*graphicBuffer);
69 graphicBuffer.clear();
76 return graphicBuffer;
93 // BufferReference just keeps a strong reference to a GraphicBuffer until it
97 sp<GraphicBuffer> mBuffer;
99 BufferReference(const sp<GraphicBuffer>& buffer) : mBuffer(buffer) {}
113 sp<GraphicBuffer> result = createGraphicBuffer(width, height,
119 // buffer stays alive until the GraphicBuffer object on