Lines Matching refs:MVP
78 transform_state_t::MVP;
79 c->transforms.mvp.loadIdentity();
139 // We need to update the mvp (used to transform each vertex)
140 if (dirty & transform_state_t::MVP) {
498 case GL_MODELVIEW: dirty |= MODELVIEW | MVP | MVUI | MVIT; break;
499 case GL_PROJECTION: dirty |= PROJECTION | MVP; break;
500 case GL_TEXTURE: dirty |= TEXTURE | MVP; break;
514 // the mvp matrix doesn't transform W, in this case we can
520 mvp.matrix.load(mvpv);
521 mvp.picker();
523 mvp = mvp4;
715 c->transforms.dirty |= transform_state_t::MVP;