Lines Matching refs:GameRotationVector
102 (1 << GameRotationVector) \
508 mPendingEvents[GameRotationVector].version = sizeof(sensors_event_t);
509 mPendingEvents[GameRotationVector].sensor = ID_GRV;
510 mPendingEvents[GameRotationVector].type = SENSOR_TYPE_GAME_ROTATION_VECTOR;
511 mPendingEvents[GameRotationVector].acceleration.status
578 mHandlers[GameRotationVector] = &MPLSensor::grvHandler;
1438 if (mEnabled & (1 << GameRotationVector)) {
1555 if (mEnabled & (1 << GameRotationVector)) {
1573 if (mEnabled & ( 1 << GameRotationVector)) {
1615 return ((mDelays[GameRotationVector] <= RATE_200HZ) ? 0 :1);
1962 if (!(mBatchEnabled & (1 << GameRotationVector))) {
2288 if ((enableSensors & (1 << GameRotationVector))
2289 && !(tempBatchSensor & (1 << GameRotationVector))) {
2370 (mEnabled & (1 << GameRotationVector)) &&
2392 if (en && (mEnabled & (1 << GameRotationVector)) &&
2400 if (mEnabled & (1 << GameRotationVector) && checkLPQRateSupported()) {
2835 what = GameRotationVector;
2836 sname = "GameRotationVector";
2913 case GameRotationVector:
3042 what = GameRotationVector;
3043 sname = "GameRotationVector";
3163 case GameRotationVector:
4926 list[GameRotationVector].power = list[Gyro].power +
4928 list[GameRotationVector].resolution = .00001;
4929 list[GameRotationVector].maxRange = 1.0;
4930 list[GameRotationVector].minDelay = 5000;
5525 case GameRotationVector:
5567 if ((i == StepDetector) || (i == GameRotationVector)) {
5672 (mEnabled & (1 << GameRotationVector)) &&
5679 wanted = mBatchDelays[GameRotationVector];
5689 if (mEnabled & (1 << GameRotationVector) && checkLPQRateSupported()) {
5704 (mEnabled & (1 << GameRotationVector))) {
5708 if (what == GameRotationVector) {
5712 wanted = mBatchDelays[GameRotationVector];
5722 if (mEnabled & (1 << GameRotationVector) && checkLPQRateSupported()) {
5852 if (mBatchEnabled & (1 << GameRotationVector)) {
5868 } else if (mBatchEnabled & (1 << GameRotationVector)) {
6217 quatRate = mBatchDelays[GameRotationVector];