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Lines Matching refs:SDL_Rect

20     SDL_Rect *rect, SDL_Rect * refRect,
51 SDL_Rect refRect = { 0, 0, 32, 32 };
52 SDL_Rect rect;
122 SDL_Rect refRect = { 0, 0, 32, 32 };
123 SDL_Rect rect;
189 SDL_Rect refRect = { 0, 0, 32, 32 };
190 SDL_Rect rect;
244 SDL_Rect refRect;
245 SDL_Rect rect;
279 SDL_Rect rect = { 0, 0, 32, 32 };
289 intersected = SDL_IntersectRectAndLine((SDL_Rect *)NULL, &x1, &y1, &x2, &y2);
299 intersected = SDL_IntersectRectAndLine((SDL_Rect *)NULL, (int *)NULL, (int *)NULL, (int *)NULL, (int *)NULL);
310 SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB)
333 SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
334 SDL_Rect *result, SDL_Rect *expectedResult)
351 SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
352 SDL_Rect *result, SDL_Rect *expectedResult)
375 SDL_Rect *rect, SDL_Rect *refRect)
393 SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB)
419 SDL_Rect refRectA = { 0, 0, 32, 32 };
420 SDL_Rect refRectB;
421 SDL_Rect rectA;
422 SDL_Rect rectB;
423 SDL_Rect result;
447 SDL_Rect refRectA = { 0, 0, 32, 32 };
448 SDL_Rect refRectB;
449 SDL_Rect rectA;
450 SDL_Rect rectB;
451 SDL_Rect result;
462 _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
475 SDL_Rect refRectA = { 0, 0, 32, 32 };
476 SDL_Rect refRectB;
477 SDL_Rect rectA;
478 SDL_Rect rectB;
479 SDL_Rect result;
480 SDL_Rect expectedResult;
564 SDL_Rect refRectA = { 0, 0, 1, 1 };
565 SDL_Rect refRectB = { 0, 0, 1, 1 };
566 SDL_Rect rectA;
567 SDL_Rect rectB;
568 SDL_Rect result;
595 _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
611 SDL_Rect refRectA;
612 SDL_Rect refRectB;
613 SDL_Rect rectA;
614 SDL_Rect rectB;
615 SDL_Rect result;
632 _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
649 _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
668 _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
683 SDL_Rect rectA;
684 SDL_Rect rectB;
685 SDL_Rect result;
689 intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, &result);
691 intersection = SDL_IntersectRect(&rectA, (SDL_Rect *)NULL, &result);
693 intersection = SDL_IntersectRect(&rectA, &rectB, (SDL_Rect *)NULL);
695 intersection = SDL_IntersectRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, &result);
697 intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, (SDL_Rect *)NULL);
699 intersection = SDL_IntersectRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
713 SDL_Rect refRectA = { 0, 0, 32, 32 };
714 SDL_Rect refRectB;
715 SDL_Rect rectA;
716 SDL_Rect rectB;
740 SDL_Rect refRectA = { 0, 0, 32, 32 };
741 SDL_Rect refRectB;
742 SDL_Rect rectA;
743 SDL_Rect rectB;
767 SDL_Rect refRectA = { 0, 0, 32, 32 };
768 SDL_Rect refRectB;
769 SDL_Rect rectA;
770 SDL_Rect rectB;
834 SDL_Rect refRectA = { 0, 0, 1, 1 };
835 SDL_Rect refRectB = { 0, 0, 1, 1 };
836 SDL_Rect rectA;
837 SDL_Rect rectB;
880 SDL_Rect refRectA;
881 SDL_Rect refRectB;
882 SDL_Rect rectA;
883 SDL_Rect rectB;
938 SDL_Rect rectA;
939 SDL_Rect rectB;
943 intersection = SDL_HasIntersection((SDL_Rect *)NULL, &rectB);
945 intersection = SDL_HasIntersection(&rectA, (SDL_Rect *)NULL);
947 intersection = SDL_HasIntersection((SDL_Rect *)NULL, (SDL_Rect *)NULL);
964 SDL_Rect result;
994 anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
1006 anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
1035 SDL_Rect result;
1070 anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
1082 anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
1110 SDL_Rect refClip;
1111 SDL_Rect clip;
1112 SDL_Rect result;
1153 anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, (SDL_Rect *)NULL);
1167 anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
1189 anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
1208 SDL_Rect clip;
1209 SDL_Rect result;
1213 anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result);
1215 anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result);
1218 anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, count, (const SDL_Rect *)&clip, &result);
1220 anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 0, (const SDL_Rect *)&clip, &result);
1234 SDL_Rect refRectA, refRectB;
1235 SDL_Rect rectA, rectB;
1236 SDL_Rect expectedResult;
1237 SDL_Rect result;
1305 SDL_Rect refRectA, refRectB;
1306 SDL_Rect rectA, rectB;
1307 SDL_Rect expectedResult;
1308 SDL_Rect result;
1370 SDL_Rect refRectA, refRectB;
1371 SDL_Rect rectA, rectB;
1372 SDL_Rect expectedResult;
1373 SDL_Rect result;
1434 SDL_Rect rectA, rectB;
1435 SDL_Rect result;
1438 SDL_UnionRect((SDL_Rect *)NULL, &rectB, &result);
1440 SDL_UnionRect(&rectA, (SDL_Rect *)NULL, &result);
1442 SDL_UnionRect(&rectA, &rectB, (SDL_Rect *)NULL);
1444 SDL_UnionRect((SDL_Rect *)NULL, &rectB, (SDL_Rect *)NULL);
1446 SDL_UnionRect(&rectA, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
1448 SDL_UnionRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
1462 SDL_Rect refRect;
1463 SDL_Rect rect;
1475 result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
1488 result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
1508 result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)NULL);
1522 SDL_Rect refRectA;
1523 SDL_Rect refRectB;
1524 SDL_Rect rectA;
1525 SDL_Rect rectB;
1538 result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)&rectB);
1552 SDL_Rect rectA;
1553 SDL_Rect rectB;
1567 result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)&rectB);
1569 result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)NULL);
1571 result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)NULL);