Lines Matching refs:CORRUPTIBLE
182 fragment.setTo( regs.obtain(), 0, 32, CORRUPTIBLE);
208 // non CORRUPTIBLE so that the texture env or blending code
212 fragment.flags &= ~CORRUPTIBLE;
999 texel.flags |= CORRUPTIBLE;
1072 integer_t texel(locals.obtain(), 32, CORRUPTIBLE);
1135 int t = (texel.flags & CORRUPTIBLE) ? texel.reg : dest.reg;
1165 integer_t texel(locals.obtain(), 32, CORRUPTIBLE);
1166 integer_t factor(locals.obtain(), 32, CORRUPTIBLE);
1181 incomingNorm.flags |= CORRUPTIBLE;
1202 integer_t color(locals.obtain(), 8, CORRUPTIBLE);
1203 integer_t factor(locals.obtain(), 32, CORRUPTIBLE);
1219 incomingNorm.flags |= CORRUPTIBLE;
1238 integer_t texel(dest.reg, 32, CORRUPTIBLE);
1246 if (incomingTemp.flags & CORRUPTIBLE) {