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  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
omxVCM4P10_TransformDequantChromaDCFromPair.c 80 int c01 = pData[1]; local
84 int d00 = c00 + c01;
85 int d01 = c00 - c01;
  /device/google/contexthub/firmware/inc/algos/
mag_cal.h 40 float c00, c01, c02, c10, c11, c12, c20, c21, c22; member in struct:MagCal
47 float c00, float c01, float c02,
64 float c00, float c01, float c02,
  /external/clang/test/CXX/lex/lex.charset/
p2-cxx11.cpp 4 char c01 = '\u0001'; // ok variable
p2-cxx98.cpp 4 char c01 = '\u0001'; // expected-error {{universal character name refers to a control character}} variable
  /external/libvpx/libvpx/vp9/encoder/
vp9_segmentation.c 54 const int c01 = segcounts[0] + segcounts[1]; local
59 segment_tree_probs[0] = get_binary_prob(c01 + c23, c45 + c67);
60 segment_tree_probs[1] = get_binary_prob(c01, c23);
70 const int c01 = segcounts[0] + segcounts[1]; local
74 const int c0123 = c01 + c23;
83 cost += c01 * vp9_cost_zero(probs[1]) +
86 if (c01 > 0)
  /external/skia/src/core/
SkFilterProc.cpp 58 static unsigned bilerp4_00(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
61 static unsigned bilerp4_01(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
62 uint32_t lo = (3 * LO_PAIR(c00) + LO_PAIR(c01)) >> 2;
63 uint32_t hi = (3 * HI_PAIR(c00) + HI_PAIR(c01)) >> 2;
66 static unsigned bilerp4_02(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
67 uint32_t lo = (LO_PAIR(c00) + LO_PAIR(c01)) >> 1;
68 uint32_t hi = (HI_PAIR(c00) + HI_PAIR(c01)) >> 1;
71 static unsigned bilerp4_03(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
72 uint32_t lo = (LO_PAIR(c00) + 3 * LO_PAIR(c01)) >> 2;
73 uint32_t hi = (HI_PAIR(c00) + 3 * HI_PAIR(c01)) >> 2
159 uint32_t c01 = *a01; local
166 uint32_t c01 = *a01; local
173 uint32_t c01 = *a01; local
188 uint32_t c01 = *a01; local
197 uint32_t c01 = *a01; local
206 uint32_t c01 = *a01; local
223 uint32_t c01 = *a01; local
232 uint32_t c01 = *a01; local
241 uint32_t c01 = *a01; local
258 uint32_t c01 = *a01; local
267 uint32_t c01 = *a01; local
276 uint32_t c01 = *a01; local
    [all...]
SkMipMap.cpp 94 auto c01 = F::Expand(p0[1]); local
98 auto c = c00 + c10 + c01 + c11;
115 auto c01 = F::Expand(p0[1]); local
121 auto c = add_121(c00, c01, c02) + add_121(c10, c11, c12);
136 auto c01 = F::Expand(p0[1]); local
142 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21);
161 auto c01 = F::Expand(p0[1]); local
170 auto c = add_121(c00, c01, c02) + (add_121(c10, c11, c12) << 1) + add_121(c20, c21, c22);
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/encoder/
vp9_segmentation.c 68 const int c01 = segcounts[0] + segcounts[1]; local
73 segment_tree_probs[0] = get_binary_prob(c01 + c23, c45 + c67);
74 segment_tree_probs[1] = get_binary_prob(c01, c23);
84 const int c01 = segcounts[0] + segcounts[1]; local
88 const int c0123 = c01 + c23;
97 cost += c01 * vp9_cost_zero(probs[1]) +
100 if (c01 > 0)
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
HeightField.java 161 final int c01 = c00 + (smooth ? width : w * 2); local
167 indices[++i] = (short)c01;
211 final int c01 = c00 + w * 2; local
224 setVertex(c01, v01);
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 396 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1];
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 691 Vec4 c01 = colors[v01]; local
713 const Vec4& t1 = tri ? c01 : c10;
714 const Vec4& t2 = tri ? c10 : c01;
  /external/valgrind/VEX/priv/
guest_s390_helpers.c 2233 IRExpr *c01, *c3; local
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 1795 const tcu::Vec4 c01 = colors[v01]; local
    [all...]
  /external/deqp/framework/common/
tcuTexLookupVerifier.cpp 486 const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*b0 + quad01.p11*a0*b0; local
491 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0;
1475 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)), size); variable
1554 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)), size0); variable
1588 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)), size1); variable
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp 655 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
    [all...]

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